Most of the work that has been done this week has involved watching unreal script tutorials and trying not to fall asleep, I gotta tell ya it's pretty tough, at the moment I'm in the middle of trying to get a project file set up so I can start messing around with U script and try some stuff out, however even that is beyond me at the moment, anyway that's how the scripting is going, I've also been brushing up with 'mastering unreal technology vol II'
as for the designs I just finished off the first page of designs for the nano device
here's a quick rundown of the ideas behinds them.
1/ simplistic, minimal design (star trek reference) multi function nano machine
2/design based on finger-less leather glove, weapons separate, visible.
3/based on Iron man's armour, weapons separate, hidden in arm
4/ based on cowboys and aliens wrist gun, weapons separate, hidden, weather damage

5/based on iron man's inner structure, multi function nano machine, aperture cover for nano machine
6/bio mechanical design, nano machine's released as spores.
7/glove based on nanobot design

8/insect anatomy Incorporated into the design, animation intensive.
9/ based on nanobot design.
The three designs I will continue to work on are 3, 6, 7, they offer the most flexibility in the design as well as having the best looking functionality